![]() New npcs: corruptor & assassin added.ġ.3.5 - Some npcs will now have custom tilesets, added a npc for archery training (this will be the last npc added so this will be the last time you will need to restart if playing a previous version, this is basically in beta now. ![]() Merchants have been given random spawns (2 locations each) the merchant locations notepad has been updated.ġ.2.1 - Updated dialog for: Asterius Gaomant, Nagareth, Mulfar & Tarelion giving them unique dialog and color coded things to make it easier on the eyes & lowered some of the prices, also added new npc "master jeweler"ġ.2.2 - Balanced the prices for revealing locked talent categories, most are now only 100 gold, also lowered Mulfar's prices by half (250 gold) and increased some other prices.ġ.3.0 - Pretty big update here! adriel can now teach nature summoning and wymic combat, atakesa can now teach combat and combat techniques mulfar can now give prodigy points. I added them to avoid having to start a new game everytime I add a new merchant, now I can just update their dialog and it should be seamless. now to work on the class points.ġ.1.1 - Mulfar can now train you, in stat or class points.ġ.2.0 - I added 2 more new npcs to the map (adriel & atakesa) that will be future merchants, they have no dialog. OUTDATED please check here for current merchant/dungeon locations: ġ.1.0 - There is now a new npc that can train your stat points.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |