You can attempt to go in guns blazing, but picking off your targets from distance is where the gunplay really shines thanks to the series’ revamped sniper mechanics. Additionally, the enemy AI can be quite dumb at times – in fact they’re more likely to spot you from farther away than up close. Let it be known that this is not an easy game (there are three difficulty options), and once you’ve been spotted it is very common to be killed in action whether via an enemy soldier or turret. However it is very hard to stealth an entire contract, and more often than not I was exposed and had to deal with enemies aware of my presence. Some objectives took me hours to complete as I tried to Sam Fisher my way to victory, and the longer these sequences were drawn out the tenser they felt. Supposedly you could discover the identity of the real doctor by searching for intel, but my cover was blown so I did the honourable thing and killed them both anyway.Ĭontracts’ gameplay thrives when you take your time and tactically execute your plan of attack, and there’s nothing more satisfying than quietly taking out an entire enemy post one by one. One directive in particular required me to assassinate a eugenics doctor, however given my antics in earlier missions (read: killing everyone), the doctor hired a body double as an extra level of security and killing the doppelganger would alert the real doctor (and every armed soldier in the vicinity) to my presence. While the objectives are fairly stock-standard there are a couple of interesting ones that make you wish CI Games maybe explored this element a little more. The game’s 25 contracts play out on one of five expansive open sandboxes, with each contract requiring you to complete a list of directives such as steal hidden camera footage or sabotage a train full of nuclear warheads, as well as eliminating someone of importance before you can move on to the next one. It’s hardly revolutionary, but the story isn’t really why you play a Sniper Ghost Warrior game. All you really need to know is that you’re a gun for hire known as The Seeker, and your new employer, The Handler, has tasked you with taking down some of the Siberian Republic’s most dangerous figures – all of whom have ties to the corrupt Siberian Government. There’s a story tacked on which gives the player some context as to why they’re murdering the number of people they’re asked to. Scouting and surveying the environment as well as your enemies is paramount to missions going as smoothly as possible one mistake and an entire garrison of enemies could be onto you. However, building up to the moment where you can deliver the c oup de grâce is all about meticulous planning – you are a super sniper after all. At its core, Contracts is about putting bullets in the heads of enemies from long-range with a big gun.
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