![]() This can be fairly effective, espically in wars when you have the tribal support, because you will be very useful to your tribe then. ![]() It is designed to be a suicidal attack as once i send this force, the village is open for attacks with no wall. So this village will simply destory the wall almost completely no matter the defense, which will then mean that I can send the above attacks. This is a cannon Fodder Village, later on in the game when we're in full scale wars, often all enemy frontline villages will have like 20k swords and 20k spears. ![]() I send this one after the Light Calvary ebcause it will obliterate everything, and due to quick build speed i may be able to send 2 of these, split in half (so 4 attacks in total) as a noble train. This is quick to build and if i have 2 villages with this, except maybe change LC for MA it'd take down all defense, and in 10 days i'll be able to attack another fully built village again. I send this one after the Light Cavalry as it'll obliterate everything near, and so is great to send with nobles. This was my first ever offensive village setup, it takes a while to build but it has a good combo of archers and LC. I often send this attack first, and then 3,000 LC attack, followed by either of the first two below this one. This village is for villages which are very heavy in archers. This village is for villages which are very heavy in Swords. This again takes ages to make around 30-60 days, is one of the best defensive set-ups, this doesn't have any archers though, just spears and swords, which in archer worlds can prove bad. If I have 5-6 villages with this setup that are all surrounded by nothing but blue, so aren't really gonna do much, this is the best setup to have because you can send all your heavy cav to someone as support, and you can leave your village defenseless due to it being surrounded by a sea of blue. This basically maxes the population with heavy cav but you can support people quickly. This village allows space for an extra 5000 population, which is good for churches, espically if i now back this village up with some Heavy Cav. However it takes ages to build (I think it was between 40-70 days) so I prefer to stay away from it. ![]() This one is the most effective village setup you can have - EVER. This one is almost the same as the one above, except due to the 4k swords it is more effective but takes 3-4 days longer to build. This def is fairly good, because it can generally counter against everything they attack with, and most importantly it only takes like 13-14 days to build, plus you can support other villages quickly. However if your offline for around 10-12 hours and someone scouts you just when you go offline then by the time you get online there could be enough MA to do some serious damage. This is a very good setup as people rarely ever attack with loads of MA, and so this setup is effective against nearly every attack, espically against noble trains because people don't normally scout before noble trains. This will allow you to kill a good amount of enemy scouts so they don't see the troops outside the village. Remember, that after gaining all these troop numbers, it is best if you get the rest of the farm space with scouts as then if you get scouted, send your troops out and leave the scouts inside the village.
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